Log 61

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Log 60

We now return to your boffer battle already in progress.
Jamshid par-Bahadur has received initiative.
Dragonhawk: ((Top of initiative. I will now point out the most-fatigued opponents while Jamshid decides what to do.))

  • Jamshid par-Bahadur attacks the fatigued Guardian (Attack 21 for 5ap4)
  • Jamshid par-Bahadur attacks the fatigued Guardian again (Attack 34 for 8ap4)
    Jamshid par-Bahadur: ((activating the threat))
  • Axhar attempts to blind Captain 717 (Spellcasting 39)
    Axhar: ((does critical success do anything on spellcasting rolls?))

Seiankornai: ((like a critical hit if damage, or cast for no SP cost))

Jamshid gets in a solid hit and knocks Guardian 325 unconscious
Seiankornai: ((for blind, I think it’s only the free casting))

Dragonhawk: ((we’re not in wild magic territory now, so nothing besides that. What’s the save again?))

Jamshid par-Bahadur: ((well I’m casting it for 0 SP, so I don’t think I’ll bother to activate unless it does something else))

Jamshid par-Bahadur: ((unless it goes to -2 SP cost ))

Jamshid par-Bahadur: ((fortitude negates (terminal)))

  • Hazelighter Captain saves for (will?) « 1d20+10 = 20 + 10 = 30 »
    Grok whispers: quick question. Is the fatigue penalty to str and dex counted as an attribute imperiment
    Seiankornai: ((done?))

Grok has received initiative.

  • Grok bashes 780 lots
    Grok: Grok smashes the foe down with brute strength! « 1d20+13 = 4 + 13 = 17 » for « 1d4+10 = 1 + 10 = 11 » damage
Grok: Grok smashes the foe down with brute strength! « 1d20+13 = 4 + 13 = 17 » for « 1d4+10 = 4 + 10 = 14 » damage

Hazelighter: 17 misses

Grok: ((random number generator hates me))

Grok: ((done))

Seiankornai: ((it does))

Hazelighter: ((we alreay knew that ))

Hazelighter: ((RNGs always hate players, it’d be shocking otherwise ))

Thurirl 1 has received initiative.
You whisper to Grok: Did you hear that? Penalty =/= Impairment, and fatigue causes penalty only

  • Hazelighter scout 780 trades his flanking bonus for an extra attack, hitting Grok for « 1d20+12 = 18 + 12 = 30 » for possible damage « 1d4+7 = 4 + 7 = 11 », « 1d20+12 = 12 + 12 = 24 » for possible damage « 1d4+7 = 4 + 7 = 11 », « 1d20+12 = 1 + 12 = 13 » for possible damage « 1d4+7 = 2 + 7 = 9 »
    Grok: 2 hits, unfortunately

Malaina: ((Using an action die to activate that error))

Hazelighter: Grok, roll your saves

Grok: ((fort save 1, dc 14))

Grok: Grok endures! « 1d20+9 = 7 + 9 = 16 » Grok: Fort 2, DC 18

Hazelighter: you didn’t have any subdual saved up, so start the count anew.

Grok: Grok endures! « 1d20+9 = 18 + 9 = 27 »
  • Grok watchs as the scout trips over his rather large feet
  • Hazelighter Scout 780 swings so wide (and so hard) on his third attack that he overbalances and falls flat at Grok’s feet. He won’t live that one down for a while…
  • Hazelighter scout 780 trades his flanking bonus for…oh wait, his flanker tripped over his feet. Attacking Grok for « 1d20+12-2 = 6 + 12 – 2 = 16 » for possible damage « 1d4+7 = 4 + 7 = 11 », « 1d20+12-2 = 10 + 12 – 2 = 20 » for possible damage « 1d4+7 = 4 + 7 = 11 », « 1d20+12-2 = 11 + 12 – 2 = 21 » for possible damage « 1d4+7 = 3 + 7 = 10 »
    Hazelighter: ((er, that’s 491, sorry))
  • Hazelighter scout 144 attacks Malaina, punching for « 1d20+12 = 4 + 12 = 16 » for possible damage « 1d4+7 = 2 + 7 = 9 », and « 1d20+12 = 7 + 12 = 19 » for possible damage « 1d4+7 = 3 + 7 = 10 »
    Malaina 1 has received initiative.
    Malaina 1: « 1d20+11 = 3 + 11 = 14 » Halberd; AP 5, Reach +1,Trip, Bleed, Hook, 19-20 Threat (17-20 for Favored Foes) @ 144

Hazelighter: miss

Malaina 1: « 1d20+11 = 17 + 11 = 28 » Halberd; AP 5, Reach +1,Trip, Bleed, Hook, 19-20 Threat (17-20 for Favored Foes) @ 144 Malaina 1: « 1d10+2 = 7 + 2 = 9 » Halberd Damage Vari 1: « 1d20+8 = 18 + 8 = 26 » Claw Attack; Threat Range 19-20 (increases to 17-20 w/Favored Foe) Vari 1: « 1d8+3 = 4 + 3 = 7 » Claw Damage
  • Hazelighter scout 144 saves for « 1d20+8 = 19 + 8 = 27 » vs 13
  • Hazelighter scout 144 saves for « 1d20+8 = 13 + 8 = 21 » vs 22
  • Thurirl 1 slashes at his foe with his sword!
    Attacks « 1d20+6 = 7 + 6 = 13 » for « 1d8+1 = 2 + 1 = 3 » damage.
  • Thurirl 1 slashes at his foe with his sword!
    Attacks « 1d20+6 = 15 + 6 = 21 » for « 1d8+1 = 2 + 1 = 3 » damage.
  • Hazelighter Guardian 981 save for « 1d20+8 = 10 + 8 = 18 » vs. 10
  • Hazelighter 981 punches at Thurirl hitting « 1d20+11 = 1 + 11 = 12 » for possible subdual « 1d4+3 = 3 + 3 = 6 » (threat 19-20) and hitting « 1d20+11 = 4 + 11 = 15 » for possible subdual « 1d4+3 = 1 + 3 = 4 »
  • Hazelighter 555 punches at Jessaila hitting « 1d20+11 = 2 + 11 = 13 » for possible subdual « 1d4+3 = 2 + 3 = 5 » (threat 19-20) and hitting « 1d20+11 = 14 + 11 = 25 » for possible subdual « 1d4+3 = 3 + 3 = 6 »
    Jessaila: « 1d20+6 = 17 + 6 = 23 » Fortitude
  • Hazelighter Captain circles warily around Grok
  • Hazelighter Captain attacks Grok with his staff, hitting « 1d20+14 = 8 + 14 = 22 » for possible damage « 1d8+8 = 8 + 8 = 16 » and hitting « 1d20+14 = 5 + 14 = 19 » for possible damage « 1d8+8 = 2 + 8 = 10 »
    Seiankornai 1 has received initiative.
  • Seiankornai teams up with Vari to take down the scout!
  • Hazelighter scout 144 has a few seconds to think “I picked the wrong person to attack here,” before Seiankornai is upon him…
    Seiankornai: Bite hits « 10+12+2 = 10 + 12 + 2 = 24 » (using Practiced Blow for autoroll of 10) for « 2d10+8 = 16 + 8 = 24 » damage, AP 1
  • Hazelighter scout 144 saves for « 1d20+8 = 20 + 8 = 28 » vs 22
    Hazelighter: “Your breath is terrible!”

Grok: ((hey, we have to adventure with him. No picnic, trust me!))

Malaina: “You’re lucky that is the only part of his breath you have to deal with!”

Seiankornai: Bite hits « 1d20+12+2 = 18 + 12 + 2 = 32 » for « 2d10+8 = 13 + 8 = 21 » damage + X, Threat 15, AP 1 (Using Decisive Blow trick to add bonus damage to attack equal to opponant’s dodge bonus)

  • Hazelighter 144 auto-fails a fort save vs 32…
    Isabis has received initiative.
    Seiankornai: “I’m sorry I didn’t get my morning’s dose of cinemon, the others were in a hurry.”
  • Isabis attacks 92, hitting « 1d20+6 = 10 + 6 = 16 » for possible « 1d6+1 = 1 + 1 = 2 »
  • Isabis attacks 92 again, hitting « 1d20+6 = 3 + 6 = 9 » for possible « 1d6+1 = 4 + 1 = 5 »
    Jessaila has received initiative.
  • Jessaila strikes with elfin speed and her fencing sabre. « 1d20+7 = 2 + 7 = 9 » tohit, « 1d10 = 9 » for damage.
  • Jessaila strikes with elfin speed and her fencing sabre. « 1d20+7 = 7 + 7 = 14 » tohit, « 1d10 = 1 » for damage.
    Jamshid par-Bahadur has received initiative.
  • Jessaila frowns at 555. “You’re slippery.”
    Jessaila: “Were you trained at that by an eel?”
  • Hazelighter 555 sketches a faint bow. “Thank you, I have worked hard to become so. …and no, but by a swamp Vessa, which is the next best thing for the purpose.”
  • Grok beats on the prone foe before him
  • Jamshid par-Bahadur attemps to knock the scout out of the fight (Attack 31 for [t:1d10+4 ap4)
    Jamshid par-Bahadur: that’s for 14 damage
  • Hazelighter scout 780 saves for « 1d20+8 = 20 + 8 = 28 » vs 23
  • Jamshid par-Bahadur hits him again 27 for 6
  • Hazelighter scout 780 saves for « 1d20+8 = 8 + 8 = 16 » vs 26
    Jamshid par-Bahadur: 38

Jamshid par-Bahadur: ((done))

Seiankornai: ((what’s that for?))

  • Grok smashes down foe again
    Grok: Grok smashes the foe down with brute strength! « 1d20+13 = 20 + 13 = 33 » for « 1d4+10 = 1 + 10 = 11 » damage
Grok: Grok smashes the foe down with brute strength! « 1d20+13 = 2 + 13 = 15 » for « 1d4+10 = 3 + 10 = 13 » damage
  • Hazelighter scout 780 saves for « 1d20+8 = 20 + 8 = 28 » vs 14
    Grok has received initiative.
    Grok: ((Done))

Thurirl 1 has received initiative.

  • Thurirl 1 lets loose with a blast of arctic energy, giving his enemy a literal cold shoulder.
    Spellcasting « 1d20+14 = 7 + 14 = 21 » for Cold Damage « 1d6 = 5 »
  • Hazelighter Guardian 981 save for « 1d20+8 = 2 + 8 = 10 » vs. 13
    Hazelighter: “C-c-c-cold!”
  • Thurirl 1 slashes at his foe with his sword!
    Attacks « 1d20+6 = 7 + 6 = 13 » for « 1d8+1 = 4 + 1 = 5 » damage.
    Thurirl: “Hmm. I see you are not cold-blooded.”
  • Hazelighter scout 780 stands, and trades his flaking bonus for an extra attack, punching Grok for « 1d20+12 = 5 + 12 = 17 » for possible damage « 1d4+7 = 4 + 7 = 11 » and hitting for « 1d20+12 = 1 + 12 = 13 » for possible damage « 1d4+7 = 1 + 7 = 8 »
  • Hazelighter scout 491, punches Grok for « 1d20+12 = 19 + 12 = 31 » for possible damage « 1d4+7 = 3 + 7 = 10 » and hitting for « 1d20+12 = 3 + 12 = 15 » for possible damage « 1d4+7 = 1 + 7 = 8 »
    Grok: Grok endures! « 1d20+9 = 14 + 9 = 23 »
  • Hazelighter scout 144 punches Malaina for « 1d20+12 = 20 + 12 = 32 » for possible damage « 1d4+7 = 3 + 7 = 10 » and hitting for « 1d20+12 = 9 + 12 = 21 » for possible damage « 1d4+7 = 2 + 7 = 9 »
  • Hazelighter scout 144 punches Seiankornai for « 1d20+12 = 13 + 12 = 25 » for possible damage « 1d4+7 = 1 + 7 = 8 »
    Seiankornai: ((hit))

Seiankornai: ((« 1d20+11 = 11 + 11 = 22 » Fort vs 17))

Malaina 1: « 1d20+8 = 17 + 8 = 25 » Fortitude
  • Hazelighter 144 activates a crit vs. malaina, then does additional damage ((1 grade of fatigue, then 8 subdual))
  • Malaina looks at the scout like his is crazy, the glee she was getting out of the battle now gone
    Malaina 1 has received initiative.
    Malaina 1: « 1d20+11 = 12 + 11 = 23 » Halberd; AP 5, Reach +1,Trip, Bleed, Hook, 19-20 Threat (17-20 for Favored Foes)
Malaina 1: « 1d20+11 = 12 + 11 = 23 » Halberd; AP 5, Reach +1,Trip, Bleed, Hook, 19-20 Threat (17-20 for Favored Foes) Malaina 1: « 1d10+2 = 10 + 2 = 12 » Halberd Damage (GM roll for Bleed) Malaina 1: « 1d10+2 = 9 + 2 = 11 » Halberd Damage (GM roll for Bleed) Vari 1: « 1d20+8 = 6 + 8 = 14 » Bite Attack, Threat Range 17-20 (increases to 15-20 w/Favored Foe) Vari 1: « 1d20+8 = 18 + 8 = 26 » Bite Attack, Threat Range 17-20 (increases to 15-20 w/Favored Foe) Vari 1: ((I am activating that crit))
  • Hazelighter scout 144 saves for « 1d20+8 = 8 + 8 = 16 » vs 15
  • Hazelighter scout 144 saves for « 1d20+8 = 13 + 8 = 21 » vs 19
  • Vari 1 lets out a very vengeful roar at the scout, not playing anymore
    Vari 1: ((Done))
  • Hazelighter 555 punches at Malaina hitting « 1d20+11 = 12 + 11 = 23 » for possible subdual « 1d4+3 = 4 + 3 = 7 » (threat 19-20)
  • Hazelighter 992 punches at Isabis hitting « 1d20+11 = 3 + 11 = 14 » for possible subdual « 1d4+3 = 4 + 3 = 7 » (threat 19-20)
    Malaina 1: « 1d20+8 = 7 + 8 = 15 » Fortitude
  • Hazelighter 981 punches at Thurirl hitting « 1d20+11 = 15 + 11 = 26 » for possible subdual « 1d4+3 = 1 + 3 = 4 » (threat 19-20)
    Thurirl 1: Fort Reflex: « 1d20+3 = 1 + 3 = 4 »

Hazelighter: malaina fails a save; fatigue 2 subual resets to 0

  • Thurirl almost winces from the hit, giving his foe a very irritated look.
    Hazelighter: Thurirl tails a save, fatigue 1 and subdual resets

Hazelighter: ((fails, sorry))

  • Hazelighter 555 punches at Malaina hitting « 1d20+11 = 20 + 11 = 31 » for possible subdual « 1d4+3 = 1 + 3 = 4 » (threat 19-20)
  • Hazelighter Gets in another crit
  • Hazelighter 922 punches at Isabis hitting « 1d20+11 = 20 + 11 = 31 » for possible subdual « 1d4+3 = 4 + 3 = 7 » (threat 19-20)
  • Hazelighter 981 punches at Thurirl hitting « 1d20+11 = 10 + 11 = 21 » for possible subdual « 1d4+3 = 4 + 3 = 7 » (threat 19-20)
    Hazelighter: Isabis fails a save
Thurirl 1: Fort Reflex: « 1d20+3 = 3 + 3 = 6 »

The Guardians finally get in a few good hits – so much for “not a threat”

  • Thurirl is sorely tempted to start using teeth.
  • Hazelighter Captain attacks Grok with his staff, hitting « 1d20+14 = 5 + 14 = 19 » for possible damage « 1d8+8 = 8 + 8 = 16 » and hitting « 1d20+14 = 2 + 14 = 16 » for possible damage « 1d8+8 = 8 + 8 = 16 » and hitting « 1d20+14 = 12 + 14 = 26 » for possible damage « 1d8+8 = 6 + 8 = 14 »
    Grok: Grok endures! « 1d20+9 = 16 + 9 = 25 »

Grok fails a save vs DC 27
Seiankornai 1 has received initiative.
Seiankornai: Bite hits « 10+12+2 = 10 + 12 + 2 = 24 » (using Practiced Blow for autoroll of 10) for « 2d10+8 = 12 + 8 = 20 » damage, AP 1

Seiankornai: Bite hits « 1d20+12+2 = 12 + 12 + 2 = 26 » for « 2d10+8 = 17 + 8 = 25 » damage + X, Threat 15, AP 1 (Using Decisive Blow trick to add bonus damage to attack equal to opponant’s dodge bonus)

  • Hazelighter scout 144 saves for « 1d20+8 = 7 + 8 = 15 » vs 20
  • Hazelighter scout 144 saves for « 1d20+8 = 8 + 8 = 16 » vs 22
    Isabis has received initiative.
  • Isabis shoots her foe, hitting « 1d20+6 = 19 + 6 = 25 »
    Isabis hits Scout 491 with a bird arrow for damage « 1d6 = 4 »
  • Hazelighter scout 491 saves for « 1d20+8 = 8 + 8 = 16 » vs 12
    Jessaila has received initiative.
  • Isabis scores a critical hit
    Isabis: “FINALLY!”
  • Hazelighter scout 491 rubs his aching head and tries to refocus on Grok
  • Jessaila 5’ steps back, and casts a polar ray at the closest guardian.
  • Jessaila makes with the magic. « 1d20+11 = 12 + 11 = 23 »
    Hazelighter: ((hits #555))
Jessaila: « 1d6 = 4 » cold damage

Seiankornai: “Hey! Too close with the cold!”

  • Hazelighter Guardian 555 save for « 1d20+8 = 18 + 8 = 26 » vs. 12
  • Jessaila then throws her boomerang at 555.
  • Jessaila didn’t remember how to throw a boomerang, but then it came back to her. « 1d20+8 = 15 + 8 = 23 » Boomerang attack.
    Hazelighter: “Ooh, a boomer-ow!”

Jamshid par-Bahadur: ((nice))

Jessaila: « 1d6 = 6 » Subdual damage
  • Jamshid par-Bahadur attempts to finish the scout (Attack 24 for 9ap4)
  • Hazelighter Guardian 555 save for « 1d20+8 = 2 + 8 = 10 » vs. 15
  • Hazelighter Guardian 780 save for « 1d20+8 = 7 + 8 = 15 » vs. 18
    Jamshid par-Bahadur has received initiative.
    Hazelighter: ((do you have a second action in mind?))
  • Jamshid par-Bahadur hits him again (Attack 33 for 13)
    Jamshid par-Bahadur: ((done))

Seiankornai: ((is that a crit?))

Jamshid par-Bahadur: ((it is if he’s a special character))

Seiankornai: ((they all are))

Jamshid par-Bahadur: ((then yes, and I’m activating))

Jamshid par-Bahadur: ((never mind scratch that))

Jamshid par-Bahadur: ((the damage will probably be enough and I need to save my last AP))

Seiankornai: ((why? it knocks him out?))

Seiankornai: ((it’s a 1d20+8 vs DC 16))

Seiankornai: ((most likley he’d save))

Seiankornai: ((oh, last AD))

  • Hazelighter scout 780 saves for « 1d20+8 = 17 + 8 = 25 » vs 16
    Grok has received initiative.
  • Grok attempts to finish that one off
    Grok: Grok smashes the foe down with brute strength! « 1d20+13 = 10 + 13 = 23 » for « 1d4+10 = 3 + 10 = 13 » damage
Grok: Grok smashes the foe down with brute strength! « 1d20+13 = 3 + 13 = 16 » for « 1d4+10 = 1 + 10 = 11 » damage

Grok: ((Done))

Thurirl 1 has received initiative.

  • Thurirl 1 lets loose with a blast of arctic energy, giving his enemy a literal cold shoulder.
    Spellcasting « 1d20+14 = 10 + 14 = 24 » for Cold Damage « 1d6 = 3 »
  • Hazelighter Guardian 922 save for « 1d20+8 = 19 + 8 = 27 » vs. 12
  • Hazelighter Guardian 981 save for « 1d20+8 = 15 + 8 = 23 » vs. 11
  • Thurirl smiles as he goes to hide in plain sight: Sneak – « 1d20+13 = 12 + 13 = 25 »
  • Hazelighter Scout 780 attacks Grok hitting « 1d20+12 = 20 + 12 = 32 » for possible damage « 1d4+7 = 3 + 7 = 10 »
  • Hazelighter Scout 780 attacks Jamshid hitting « 1d20+12 = 5 + 12 = 17 » for possible damage « 1d4+7 = 3 + 7 = 10 »
    Grok: Grok endures! « 1d20+9 = 5 + 9 = 14 »
  • Hazelighter Scout 491 attacks Grok, hitting « 1d20+12 = 13 + 12 = 25 » for possible damage « 1d4+7 = 1 + 7 = 8 », « 1d20+12 = 7 + 12 = 19 » for possible damage « 1d4+7 = 1 + 7 = 8 », « 1d20+12 = 19 + 12 = 31 » for possible damage « 1d4+7 = 3 + 7 = 10 »
    Malaina 1 has received initiative.
    Grok: Grok endures! « 1d20+9 = 5 + 9 = 14 »
Malaina 1: « 1d20+11 = 11 + 11 = 22 » Acrobatics; Attempting to Trip 555
  • Thurirl almost gives away his position from the sudden tremor.
  • Seiankornai spends an AD to have Grok fall on one of them
    Grok falls on scout 491, knocking him prone and doing 1d6 subdual damage
    Hazelighter: « 1d6 = 2 »
  • Hazelighter Scout 491 saves for « 1d20+8 = 10 + 8 = 18 » vs 11, and must spend the next round getting out from under the ogre.
    Grok whispers: if it’s all right with you, I’m going to take off for the night. I’m out, literally, and I don’t think the fight is going to be over in the next hour
    Player “Grok,” is not connected.
    You whisper to Grok: OK, email me if you won’t be able to make next Thursday.
    Grok is disconnected.
  • Hazelighter Guardian 555 tries to avoid being tripped « 1d20+18 = 10 + 18 = 28 »
    Vari 1: « 1d20+8 = 11 + 8 = 19 » Pummel @ 55
  • Hazelighter succeeds vs 22.
    Malaina: ((I’m done))

Hazelighter: (10 misses))

Unresolved value “target”.

  • Hazelighter 555 punches at Jamshid hitting « 1d20+11 = 2 + 11 = 13 » for possible subdual « 1d4+3 = 4 + 3 = 7 » (threat 19-20)
  • Hazelighter 555 punches at Jamshid hitting « 1d20+11 = 10 + 11 = 21 » for possible subdual « 1d4+3 = 2 + 3 = 5 » (threat 19-20)
  • Hazelighter 922 punches at Isabis hitting « 1d20+11 = 13 + 11 = 24 » for possible subdual « 1d4+3 = 2 + 3 = 5 » (threat 19-20)
  • Jamshid par-Bahadur nimbly dodges both attacks
  • Isabis saves for « 1d20+4 = 16 + 4 = 20 » vs 12
  • Hazelighter 981 tries to locate that slippery vessag again « 1d20+4 = 11 + 4 = 15 » vs 25 (could be difficult…)
  • Hazelighter shoots in the general direction of the last place he saw Thurirl, hitting « 1d20+10-8 = 7 + 10 – 8 = 9 »
  • Thurirl tries not to look too amused. A smiling tree is a strange sight.
  • Hazelighter captain steps around the ogre and pursues a new foe…
  • Hazelighter Captain attacks Jessaila with his staff, hitting « 1d20+14 = 3 + 14 = 17 » for possible damage « 1d8+8 = 6 + 8 = 14 »
    Seiankornai 1 has received initiative.
  • Jessaila strikes back as her enemy misses in his attack. « 1d20+7 = 20 + 7 = 27 » Saber counterattack for « 1d5 = 4 » damage.
  • Jessaila activates.
  • Seiankornai attacks the scout!
    Bite Hits « 1d20+12 = 7 + 12 = 19 » for « 2d10+8 = 9 + 8 = 17 », Threat 15, AP 1
  • Seiankornai attacks the scout!
    Bite Hits « 1d20+12 = 4 + 12 = 16 » for « 2d10+8 = 14 + 8 = 22 », Threat 15, AP 1
    Isabis has received initiative.
  • Hazelighter shoots at her pursuer, then scout 780
  • Isabis shoots her foe, hitting « 1d20+6 = 7 + 6 = 13 »
  • Isabis shoots her foe, hitting « 1d20+6 = 7 + 6 = 13 »
    Jessaila has received initiative.
  • Jessaila steps five feet back to put some distance between herself and the captain.
  • Jessaila gives the captain a cold stare.
  • Jessaila makes with the magic. « 1d20+11 = 9 + 11 = 20 »
    Hazelighter: ((test))

Jessaila is disconnected.
Jessaila has connected.
Jessaila: « 1d6 = 5 » Polar Ray

  • Hazelighter Captain ducks « 1d20+10 = 12 + 10 = 22 »
  • Hazelighter saves for « 1d20+10 = 20 + 10 = 30 » vs 11
  • Jessaila then tosses her bolas at the captain. « 1d20+8 = 6 + 8 = 14 » for « 1d6 = 4 » subdual.
  • Hazelighter ducks again
    Jamshid par-Bahadur has received initiative.
  • Jamshid par-Bahadur presses the advantage (31 for 7)
    Jamshid par-Bahadur: ((that’s on the scout still))
  • Hazelighter scout 780 saves for « 1d20+8 = 8 + 8 = 16 » vs 20
  • Jamshid par-Bahadur spins and strikes (30 for 10 (against the guardian))
    Jamshid par-Bahadur: ((done))
  • Hazelighter Guardian 555 save for « 1d20+8 = 7 + 8 = 15 » vs. 15
    Grok has received initiative.
    Thurirl 1 has received initiative.
  • Thurirl tries to get across the arena unnoticed. (Sneak: « 1d20+13-2 = 14 + 13 – 2 = 25 »)
  • Thurirl finds safety in numbers. He hopes no one hits him on accident.
    Malaina 1 has received initiative.
    Vari 1: « 1d20+8 = 6 + 8 = 14 » Pummel @ 555

Hazelighter: miss

Takeru: ((Would AD make it a not-miss?))

Jessaila: ((Probably not.))

Seiankornai: ((unlikely, they have high defense))

Malaina 1: « 1d20+10 = 17 + 10 = 27 » Bola; Cavalry, Trip, 19-20 Threat (17-20 for Favored Foes) @ 555

Hazelighter: ((not unless it explodes))

Jessaila: ((They’re very hard to hit.))

Seiankornai: ((woohoo))

Hazelighter: hit

Malaina 1: « 1d6+2 = 5 + 2 = 7 » Bola Subdual Damage

Hazelighter: roll damage and trip please

Malaina 1: « 1d20+11 = 10 + 11 = 21 » Trip
  • Hazelighter Guardian 555 save for « 1d20+8 = 13 + 8 = 21 » vs. 17
    Malaina: ((done)
  • Hazelighter 555 tries not to get tangled in the bolas « 1d20+17 = 12 + 17 = 29 »
  • Hazelighter gets the bolas wrapped around…oh, only one leg.
    Hazelighter: “Captain, who next?”

Seiankornai: “Rrrr?”

  • Hazelighter 555 punches at Jamshid hitting « 1d20+11 = 15 + 11 = 26 » for possible subdual « 1d4+3 = 2 + 3 = 5 » (threat 19-20)
    Unresolved value “target”.
    Hazelighter: (( Jamshid please roll fort save vs 17 ))
  • Hazelighter 922 punches at Isabis hitting « 1d20+11 = 18 + 11 = 29 » for possible subdual « 1d4+3 = 3 + 3 = 6 » (threat 19-20)
  • Isabis saves for « 1d20+4 = 11 + 4 = 15 » vs 15
  • Jamshid par-Bahadur saves 20
  • Hazelighter 981 wastes another bird arrow shooting at the place Thurirl was last round, then moves towards the main group
  • Hazelighter Captain suggests, “Let’s try for the red drake…”
  • Hazelighter 555 punches at Seiankornai hitting « 1d20+11 = 17 + 11 = 28 » for possible subdual « 1d4+3 = 1 + 3 = 4 » (threat 19-20)
    Seiankornai: « 1d20+11 = 4 + 11 = 15 » fort vs DC 18
  • Jessaila strikes out at the approaching enemy. (Ref save DC 15 to avoid « 1d10+1 = 3 + 1 = 4 » damage.)
  • Hazelighter tries to avoid Jessaila’s blade « 1d20+10 = 7 + 10 = 17 »
  • Hazelighter 922 punches at Isabis hitting « 1d20+11 = 20 + 11 = 31 » for possible subdual « 1d4+3 = 4 + 3 = 7 » (threat 19-20)
  • Seiankornai feels a touch tireder, but that doesn’t affect his fighting potential any
  • Seiankornai spends an AD to boost defense « 1d6 = 6 »
    Seiankornai: « 1d6 = 2 »
  • Hazelighter Captain trades his flanking bonus for an extra attack, beating Seiankornai with his staff, hitting « 1d20+14 = 8 + 14 = 22 » for possible damage « 1d8+8 = 8 + 8 = 16 » and hitting « 1d20+14 = 20 + 14 = 34 » for possible damage « 1d8+8 = 4 + 8 = 12 »
    Seiankornai: « 1d20+11 = 10 + 11 = 21 » Fort vs DC 18

Seiankornai: « 1d20+11 = 2 + 11 = 13 » Fort vs DC 24

Seiankornai 1 has received initiative.

  • Seiankornai attacks the guardian with Vari’s help, and hte fatigue doesn’t slow him down a bit
    Bite hits « 1d20+12+2 = 17 + 12 + 2 = 31 » for « 2d10+8 = 10 + 8 = 18 », AP 1, Threat 15
  • Seiankornai attacks the guardian with Vari’s help, and hte fatigue doesn’t slow him down a bit
    Bite hits « 1d20+12+2 = 20 + 12 + 2 = 34 » for « 2d10+8 = 9 + 8 = 17 », AP 1, Threat 15
  • Hazelighter Captain
  • Seiankornai grabs the guardian in his jaws and throws him against the wall, putting him out of the fight!
    Hazelighter: “NO! Drat you scaly…competant…argh.”

Isabis has received initiative.

  • Isabis shoots her foe, hitting « 1d20+6 = 20 + 6 = 26 »
  • Hazelighter shoots her pursuer for « 1d6 = 1 »
    Isabis scores another crit
  • Isabis shoots her foe, hitting « 1d20+6 = 14 + 6 = 20 »
    Hazelighter: (misses)

Jessaila has received initiative.

  • Jessaila casts Color Spray in the Captain’s face.
  • Jessaila makes with the magic. « 1d20+13 = 19 + 13 = 32 »
  • Seiankornai turns around to look at the captain, and grins with too many teeth… which are covered with the mouth guard, so much less intimidating and somewhat comical. “Hess, hery comhetheanth.”
  • Hazelighter Captain is immune to color spray and similar light-based effects.
    Hazelighter: nevermind… saving for « 1d20+11 = 3 + 11 = 14 » vs 13
  • Hazelighter captain says “Ha! Avva protects my eyes from such as that!”
  • Jessaila strikes with elfin speed and her fencing sabre. « 1d20+7 = 9 + 7 = 16 » tohit, « 1d10 = 2 » for damage.
  • Thurirl wonders is Awa protects his eyes from sneaky Vessa as well…
    Jamshid par-Bahadur has received initiative.
    Hazelighter: ((we’ll end with Thurirl’s turn, just because I want to see what he does next ))
  • Jamshid par-Bahadur rushes the next scout, hoping to knock him to the ground (Attack 27 for 5)
    Jamshid par-Bahadur: ((done))
  • Hazelighter scout 491 saves for « 1d20+8 = 15 + 8 = 23 » vs 13
    Grok has received initiative.
    Thurirl 1 has received initiative.
  • Thurirl decides to give the Captain a tap on the shoulder… with his sword.
  • Hazelighter may possibly notice Thurirl? « 1d20+5 = 20 + 5 = 25 »
  • Thurirl 1 slashes at his foe with his sword!
    Attacks « 1d20+6 = 12 + 6 = 18 » for « 1d8+1 = 8 + 1 = 9 » damage.
  • Hazelighter Captain saves for « 1d20+10 = 17 + 10 = 27 » vs 15
  • Thurirl hopes the Drake forgives him…
  • Thurirl 1 lets loose with a blast of arctic energy, giving his enemy a literal cold shoulder.
    Spellcasting « 1d20+14 = 5 + 14 = 19 » for Cold Damage « 1d6 = 2 »
    Hazelighter: nevermind… saving for « 1d20+11 = 15 + 11 = 26 » vs 15?
  • Hazelighter scout 15 saves for « 1d20+8 = 16 + 8 = 24 » vs 15
    Hazelighter: ((OK, we’re going to stop here for the night. See you all next Thursday.))

Malaina is disconnected.
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Log 62

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Log 61

Sunchasers DH Moochi